Whereas Spencer sounds pretty assured that splitting up Halo Infinite wasn’t the way in which to go (and developer 343 Industries definitely had their causes for delaying the title in the primary place) he additionally acknowledges that pushing Halo Infinite was a blow to Halo followers in every single place.
“I’ll apologize to the followers, as a result of I by no means like to arrange expectations after which not hit them, however I additionally imagine we’re making the appropriate resolution, in the long term, for each Xbox and Halo and our clients,” Spencer says. “It's disappointing to individuals, it’s disappointing to us. We had been trying ahead to the alignment of Halo Infinite and the Xbox Sequence X actually as a seminal second for Xbox, trying again to the launch of the unique Xbox and Halo CE.”
Spencer additionally acknowledges that the choice to push Halo Infinite to 2021 will virtually definitely have an effect on individuals’s resolution to purchase an Xbox Sequence X when it launches in November 2020, which is why the crew needed to get the information on the market as quickly as doable.
“Let’s get the information on the market and take care of it, as a result of individuals are making their very own life choices on consoles they’re going to purchase,” Spencer mentioned. “I suppose any person else may need waited however once we knew, [we] put the weblog collectively and I mentioned let’s put it stay.”